{"id":2019,"date":"2021-01-29T16:58:03","date_gmt":"2021-01-29T16:58:03","guid":{"rendered":"https:\/\/onlinegaminggear.com\/halo-infinite-should-avoid-cyberpunk-2077s-fate-on-xbox-one-says-dev\/"},"modified":"2021-01-30T06:24:36","modified_gmt":"2021-01-30T06:24:36","slug":"halo-infinite-should-avoid-cyberpunk-2077s-fate-on-xbox-one-says-dev","status":"publish","type":"post","link":"https:\/\/onlinegaminggear.com\/halo-infinite-should-avoid-cyberpunk-2077s-fate-on-xbox-one-says-dev\/","title":{"rendered":"Halo Infinite should avoid Cyberpunk 2077&#8217;s fate on Xbox One, says dev"},"content":{"rendered":"<p><\/p>\n<div id=\"article-body\">\n<p><a href=\"https:\/\/www.techradar.com\/news\/halo-infinite-gameplay-trailer-release-date-xbox-game-pass-and-what-we-know\">Halo Infinite<\/a> is coming, possibly a full year after the <a href=\"https:\/\/www.techradar.com\/reviews\/xbox-series-x\">Xbox Series X<\/a> and <a href=\"https:\/\/www.techradar.com\/reviews\/xbox-series-s\">Xbox Series S<\/a> consoles launched, but the game&#8217;s developers appear confident that lower-spec <a href=\"https:\/\/www.techradar.com\/reviews\/gaming\/games-consoles\/xbox-one-s-1323399\/review\">Xbox One<\/a> consoles should run the game fine.<\/p>\n<p>January&#8217;s iteration of the regular <a href=\"https:\/\/www.halowaypoint.com\/en-us\/news\/inside-infinite-january-2021\" target=\"_blank\" data-url=\"https:\/\/www.halowaypoint.com\/en-us\/news\/inside-infinite-january-2021\" rel=\"noopener\">Inside Infinite<\/a> development \u2013 which was <a href=\"https:\/\/www.techradar.com\/news\/more-halo-infinite-news-is-coming-this-week-according-to-developer\">teased but a few days prior<\/a> \u2013 dives into the development process happening at 343 Studios, including the work being done to ensure Halo Infinite is optimized for every platform, from Xbox One and PC to <a href=\"https:\/\/www.techradar.com\/news\/xbox-series-x-vs-xbox-series-s-which-xbox-will-be-right-for-you\">Xbox Series X and Series S<\/a>.<\/p>\n<aside class=\"hawk-placeholder\" data-render-type=\"fte\" data-skip=\"dealsy\" data-widget-type=\"seasonal\"\/>\n<p>&#8220;Here\u2019s something that excites me as an engineering architect,&#8221; writes Daniele Giannetti, Game Foundation Architect for the upcoming Halo game. &#8220;For\u00a0Halo Infinite, we rebuilt the engine multi-threading solution to ensure high execution efficiency across all platforms and PCs, instead of running optimally just on Xbox One.<\/p>\n<p>&#8220;We used this new system to transition the renderer to a massively parallel multi-threaded framework to support the increased cost of all our new rendering features and achieve high graphics efficiency on PC CPUs of various size as well as Xbox Series X\/S and Xbox One X\/S hardware. In practice, this means that we are doing our very best to make sure\u00a0Halo Infinite\u00a0runs optimally on any device you may choose to play on!&#8221;<\/p>\n<p>It boils down to this: anyone playing on a next-gen Xbox console should have an experience appropriate to the machine&#8217;s capabilities, rather than simply a souped-up <a href=\"https:\/\/www.techradar.com\/best\/best-xbox-one-games\">Xbox One game<\/a>, and anyone playing on an Xbox One should have a good experience, rather than simply a poor imitation of an <a href=\"https:\/\/www.techradar.com\/best\/best-xbox-series-x-games-the-xbox-series-xs-games-you-need-to-play\">Xbox Series X game<\/a>.<\/p>\n<h2 id=\"the-shadow-of-cyberpunk\">The shadow of Cyberpunk<\/h2>\n<figure data-bordeaux-image-check=\"\">\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\" style=\"max-width:3000px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.27%;\"><picture><source type=\"image\/webp\" alt=\"Cyberpunk 2077 portrait shot\" class=\" lazy-image-van optional-image\" onerror=\"if(this.src &amp;&amp; this.src.indexOf('missing-image.svg') !== -1){return true;};this.parentNode.replaceChild(window.missingImage(),this)\" sizes=\"(min-width: 1000px) 970px, calc(100vw - 40px)\" data-normal=\"https:\/\/vanilla.futurecdn.net\/techradar\/media\/img\/missing-image.svg\" data-srcset=\"https:\/\/cdn.mos.cms.futurecdn.net\/8Qy8aF3pqWTjwVHFDBCoJS-320-80.png.webp 320w, https:\/\/cdn.mos.cms.futurecdn.net\/8Qy8aF3pqWTjwVHFDBCoJS-650-80.png.webp 650w, https:\/\/cdn.mos.cms.futurecdn.net\/8Qy8aF3pqWTjwVHFDBCoJS-970-80.png.webp 970w\" data-original-mos=\"https:\/\/cdn.mos.cms.futurecdn.net\/8Qy8aF3pqWTjwVHFDBCoJS.png\" data-pin-media=\"https:\/\/cdn.mos.cms.futurecdn.net\/8Qy8aF3pqWTjwVHFDBCoJS.png\"\/><source type=\"image\/png\" alt=\"Cyberpunk 2077 portrait shot\" class=\" lazy-image-van optional-image\" onerror=\"if(this.src &amp;&amp; this.src.indexOf('missing-image.svg') !== -1){return true;};this.parentNode.replaceChild(window.missingImage(),this)\" sizes=\"(min-width: 1000px) 970px, calc(100vw - 40px)\" data-normal=\"https:\/\/vanilla.futurecdn.net\/techradar\/media\/img\/missing-image.svg\" data-srcset=\"https:\/\/cdn.mos.cms.futurecdn.net\/8Qy8aF3pqWTjwVHFDBCoJS-320-80.png 320w, https:\/\/cdn.mos.cms.futurecdn.net\/8Qy8aF3pqWTjwVHFDBCoJS-650-80.png 650w, https:\/\/cdn.mos.cms.futurecdn.net\/8Qy8aF3pqWTjwVHFDBCoJS-970-80.png 970w\" data-original-mos=\"https:\/\/cdn.mos.cms.futurecdn.net\/8Qy8aF3pqWTjwVHFDBCoJS.png\" data-pin-media=\"https:\/\/cdn.mos.cms.futurecdn.net\/8Qy8aF3pqWTjwVHFDBCoJS.png\"\/><\/picture><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\"><span class=\"caption-text\">Cyberpunk 2077 <\/span><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Cyberpunk 2077)<\/span><\/figcaption><\/figure>\n<p>This is a hot topic after the troubled launch of <a href=\"https:\/\/www.techradar.com\/reviews\/cyberpunk-2077\">Cyberpunk 2077<\/a> \u2013 a game that reviewers were only able to access on PC in its most impressive form, and which turned out to run terribly on <a href=\"https:\/\/www.techradar.com\/news\/ps4-deals-bundles-price-cheap\">PS4<\/a> and <a href=\"https:\/\/www.techradar.com\/reviews\/gaming\/games-consoles\/xbox-one-s-1323399\/review\">Xbox One<\/a> consoles, even leading Sony to <a href=\"https:\/\/www.techradar.com\/news\/sony-pulls-cyberpunk-2077-from-playstation-store-offers-full-refund\">pull the title from the PlayStation Store entirely<\/a>.<\/p>\n<p>As we enter a new console generation, devs are having to make a choice between supporting older hardware and risk leaving a big install base behind in focusing efforts on the best and latest gaming machines.<\/p>\n<p>It&#8217;s something we&#8217;re hesitantly confident that Microsoft will pull off, given its ongoing commitment to cross-gen releases and backward compatibility \u2013 including allowing players to access next-gen upgrades of Xbox games for free if they bought it on the Xbox One first, through the <a href=\"https:\/\/www.techradar.com\/news\/xbox-smart-delivery-explained\">Smart Delivery<\/a> program.<\/p>\n<p>The last Inside Infinity update was in <a href=\"https:\/\/www.halowaypoint.com\/en-us\/news\/inside-infinite-december-2020\" data-url=\"https:\/\/www.halowaypoint.com\/en-us\/news\/inside-infinite-december-2020\">December 2020<\/a>, revealing that the delayed Halo Infinite will now release in a &#8220;Fall 2021&#8221; release window (sometime between September and November). We expect there&#8217;ll be more tidbits to come in the months ahead, though possibly not a firm release day until we approach the second half of the year.<\/p>\n<aside class=\"hawk-placeholder\" data-model-name=\"Xbox Game Pass\" data-widget-type=\"review\" data-render-type=\"editorial\">\n<div class=\"hawk-main-transparent\">\n<div class=\"hawk-title-container\">\n<p>Today&#8217;s best Xbox Game Pass deals<\/p>\n<\/div>\n<\/div>\n<\/aside>\n<\/div>\n<p>Original by Techradar<a href=\"https:\/\/www.techradar.com\/news\/halo-infinite-should-avoid-cyberpunk-2077s-fate-on-xbox-one-says-dev\/\"> &#8211; Click here to read full post <\/a><br \/>\n<br \/>Brought to you by <a href=\"https:\/\/onlinegaminggear.com\">Online Gaming Gear | Best Gear for Best Gaming Experience<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Halo Infinite is coming, possibly a full year after the Xbox Series X and Xbox Series S consoles launched, but the game&#8217;s developers appear confident that lower-spec Xbox One consoles should run the game fine. January&#8217;s iteration of the regular Inside Infinite development \u2013 which was teased but a few days prior \u2013 dives into [&#8230;]\n","protected":false},"author":1,"featured_media":1967,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[85],"tags":[],"_links":{"self":[{"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/posts\/2019"}],"collection":[{"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/comments?post=2019"}],"version-history":[{"count":1,"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/posts\/2019\/revisions"}],"predecessor-version":[{"id":2020,"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/posts\/2019\/revisions\/2020"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/media\/1967"}],"wp:attachment":[{"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/media?parent=2019"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/categories?post=2019"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/tags?post=2019"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}