{"id":2357,"date":"2021-09-07T09:32:57","date_gmt":"2021-09-07T09:32:57","guid":{"rendered":"https:\/\/onlinegaminggear.com\/halo-infinite-player-feedback-is-already-starting-to-shape-the-game-in-a-positive-way\/"},"modified":"2021-09-07T10:38:47","modified_gmt":"2021-09-07T10:38:47","slug":"halo-infinite-player-feedback-is-already-starting-to-shape-the-game-in-a-positive-way","status":"publish","type":"post","link":"https:\/\/onlinegaminggear.com\/halo-infinite-player-feedback-is-already-starting-to-shape-the-game-in-a-positive-way\/","title":{"rendered":"Halo Infinite player feedback is already starting to shape the game in a positive way"},"content":{"rendered":"<p><\/p>\n<div id=\"article-body\">\n<p><a href=\"https:\/\/www.techradar.com\/news\/halo-infinite-gameplay-trailer-release-date-xbox-game-pass-and-what-we-know\">Halo Infinite<\/a>\u2019s technical preview wasn\u2019t just a great exercise for developer 343 Industries to test server loads and address critical bugs. It\u2019s also proving to be an invaluable source of early player feedback \u2013 and it\u2019s already impacting the game\u2019s development in a positive way.<\/p>\n<p>In the technical preview, Halo Infinite\u2019s radar would only highlight enemies who were sprinting or shooting, and operates more like a \u2018Threat Tracker\u2019 than a motion tracker in this regard. Traditionally, the radar in Halo has only detected motion, and players could go undetected if they were either standing still or crouch-walking.\u00a0<\/p>\n<aside class=\"hawk-nest\" data-render-type=\"fte\" data-skip=\"dealsy\" data-widget-type=\"seasonal\"\/>\n<p>It turns out that many players missed the classic motion tracker of old, and it\u2019s something that 343 Industries plans to change for social playlists in particular.<\/p>\n<p>&#8220;The Combat Sensor, or radar, that sits in the bottom left of your HUD followed a different set of rules than previous Halo titles,&#8221; the Halo Infinite multiplayer team explained. &#8220;It only displayed enemies when they were sprinting or shooting, which was more in line with Halo 5&#8217;s &#8216;Threat Tracker.&#8217; We knew that this implementation was going to feel different, maybe even a little contentious, and that&#8217;s why we wanted to get feedback on it as soon as possible in the Tech Preview.&#8221;<\/p>\n<p>Of course, not everyone disliked the new radar. 343 said \u201cmost players\u201d preferred the old motion tracker. However, the team added: \u201cWe\u2019ve updated the Combat Sensor to feel more like the \u2018Motion Tracker\u2019 of old, which shows all movement besides crouch-walking, and should have that ready for folks in the next flight.\u201d<\/p>\n<p>Changes to how the radar works aren\u2019t the only player feedback that is being implemented. A whole host of other requested features has been logged by the team at 343 Industries, such as including adding an auto-sprint option and improvements to the Drop Wall pickup. You can check out the full list of feedback in this detailed <a href=\"https:\/\/www.halowaypoint.com\/en-us\/news\/technical-preview-outcomes\" target=\"_blank\" data-url=\"https:\/\/www.halowaypoint.com\/en-us\/news\/technical-preview-outcomes\" rel=\"noopener\">blog post<\/a> on Halo Waypoint.<\/p>\n<hr\/>\n<h2 id=\"analysis-there-x2019-s-nothing-better-than-feedback-from-fans-xa0\">Analysis: there\u2019s nothing better than feedback from fans\u00a0<\/h2>\n<figure class=\" inline-layout\" data-bordeaux-image-check=\"\">\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\" style=\"max-width:1120px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><picture><source type=\"image\/webp\" alt=\"Halo Infinite screenshot\" class=\" lazy-image-van optional-image\" onerror=\"if(this.src &amp;&amp; this.src.indexOf('missing-image.svg') !== -1){return true;};this.parentNode.replaceChild(window.missingImage(),this)\" sizes=\"(min-width: 1000px) 970px, calc(100vw - 40px)\" data-normal=\"https:\/\/vanilla.futurecdn.net\/techradar\/media\/img\/missing-image.svg\" data-srcset=\"https:\/\/cdn.mos.cms.futurecdn.net\/c5tAFRdbf2Mz9LufynPRyn-320-80.jpg.webp 320w, https:\/\/cdn.mos.cms.futurecdn.net\/c5tAFRdbf2Mz9LufynPRyn-650-80.jpg.webp 650w, https:\/\/cdn.mos.cms.futurecdn.net\/c5tAFRdbf2Mz9LufynPRyn-970-80.jpg.webp 970w\" data-original-mos=\"https:\/\/cdn.mos.cms.futurecdn.net\/c5tAFRdbf2Mz9LufynPRyn.jpg\" data-pin-media=\"https:\/\/cdn.mos.cms.futurecdn.net\/c5tAFRdbf2Mz9LufynPRyn.jpg\"\/><source type=\"image\/jpeg\" alt=\"Halo Infinite screenshot\" class=\" lazy-image-van optional-image\" onerror=\"if(this.src &amp;&amp; this.src.indexOf('missing-image.svg') !== -1){return true;};this.parentNode.replaceChild(window.missingImage(),this)\" sizes=\"(min-width: 1000px) 970px, calc(100vw - 40px)\" data-normal=\"https:\/\/vanilla.futurecdn.net\/techradar\/media\/img\/missing-image.svg\" data-srcset=\"https:\/\/cdn.mos.cms.futurecdn.net\/c5tAFRdbf2Mz9LufynPRyn-320-80.jpg 320w, https:\/\/cdn.mos.cms.futurecdn.net\/c5tAFRdbf2Mz9LufynPRyn-650-80.jpg 650w, https:\/\/cdn.mos.cms.futurecdn.net\/c5tAFRdbf2Mz9LufynPRyn-970-80.jpg 970w\" data-original-mos=\"https:\/\/cdn.mos.cms.futurecdn.net\/c5tAFRdbf2Mz9LufynPRyn.jpg\" data-pin-media=\"https:\/\/cdn.mos.cms.futurecdn.net\/c5tAFRdbf2Mz9LufynPRyn.jpg\"\/><\/picture><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: 343 Industries)<\/span><\/figcaption><\/figure>\n<p>With Halo Infinite set to be released on December 8, 2021 the opportunity to get the game in players\u2019 hands early is a fantastic way of squashing any pre-launch bugs and improving the experience ahead of launch.\u00a0<\/p>\n<p>The technical preview will have already proved invaluable for 343 Industries, and it\u2019s clear that some features have been extremely well received like the Grappleshot, while others need a bit of refinement.<\/p>\n<p>With Halo Infinite\u2019s multiplayer going <a href=\"https:\/\/www.techradar.com\/news\/gaming\/top-40-best-free-games-you-should-play-today-695473\">free-to-play<\/a> for the first time in the series, as well as support for <a href=\"https:\/\/www.techradar.com\/news\/halo-infinite-will-let-you-jump-seamlessly-between-xbox-series-x-and-pc\">cross-play and cross-progression<\/a> across Xbox consoles and PC, collating real-world feedback will be vitally important to 343 if they want to ensure a smooth and successful launch. It\u2019s likely that Halo Infinite will attract a huge audience due to being free-to-play, so the more work that can be done to improve the game, the better.\u00a0<\/p>\n<p>Halo Infinite will be available on <a href=\"https:\/\/www.techradar.com\/reviews\/gaming\/games-consoles\/xbox-one-s-1323399\/review\">Xbox One<\/a>, <a href=\"https:\/\/www.techradar.com\/reviews\/xbox-series-x\">Xbox Series X<\/a>|S, and PC. It\u2019ll also be free to <a href=\"https:\/\/www.techradar.com\/reviews\/xbox-games-pass\">Xbox Game Pass<\/a> and <a href=\"https:\/\/www.techradar.com\/reviews\/xbox-game-pass-ultimate\">Xbox Game Pass Ultimate<\/a> subscribers on day one.<\/p>\n<aside class=\"hawk-nest\" data-model-name=\"XBOX Series Halo Infinite\" data-widget-type=\"review\" data-render-type=\"editorial\">\n<div class=\"hawk-main-editorialised\">\n<p>Today&#8217;s best XBOX Series Halo Infinite deals<\/p>\n<\/div>\n<\/aside>\n<\/div>\n<p>Original by Techradar<a href=\"https:\/\/www.techradar.com\/news\/halo-infinite-player-feedback-is-already-starting-to-shape-the-game-in-a-positive-way\/\"> &#8211; Click here to read full post <\/a><br \/>\n<br \/>Brought to you by <a href=\"https:\/\/onlinegaminggear.com\">Online Gaming Gear | Best Gear for Best Gaming Experience<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Halo Infinite\u2019s technical preview wasn\u2019t just a great exercise for developer 343 Industries to test server loads and address critical bugs. It\u2019s also proving to be an invaluable source of early player feedback \u2013 and it\u2019s already impacting the game\u2019s development in a positive way. In the technical preview, Halo Infinite\u2019s radar would only highlight [&#8230;]\n","protected":false},"author":1,"featured_media":2358,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[85],"tags":[],"_links":{"self":[{"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/posts\/2357"}],"collection":[{"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/comments?post=2357"}],"version-history":[{"count":1,"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/posts\/2357\/revisions"}],"predecessor-version":[{"id":2359,"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/posts\/2357\/revisions\/2359"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/media\/2358"}],"wp:attachment":[{"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/media?parent=2357"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/categories?post=2357"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/onlinegaminggear.com\/wp-json\/wp\/v2\/tags?post=2357"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}